Warshop v.farmer;SLAYER 007: The Strong Arm of Smash Melee
Written by: Aposcar Guevara Cruz
Illustrated by: Aposcar Guevara Cruz
Warshop created by Aposcar Guevara Cruz
a W3RKSHOP original production
Method, process, tools: This page was penciled on 11″ x 17″ W3RKSHOP art board. Pencils scanned, the rest of the work done in Adobe Illustrator – lineart, colors, letters.
Duration: Approximately 8-10 hours. There was a lot of studio dilly dallying throughout and slow-mode effort on this page, it should have/could have been done closer to 6-8 hours. The page layout and loose pencil was done in approx 1-1.5 hours, with most of the effort on colors and character concept/design. On that note…
Misc. tidbits: Part of the fun is getting lost in the creative process, in the world/character building design. This character – Smash Melee – was very organic in design and creation, prior to this page, with not much but a rough concept of a “bruiser” type. As the page was laid out, pencils start moving, the character, his powers/abilities/weapon start to flesh out. Excited to show him off in the later pages.
Misc. tidbits Part 2: Creation and process for this story is actually different than our norm – the other stories were done very traditionally; with script, pencils, inks, colors all successively done in their respective stages. This is the first story we’re doing “as you go” – so, while the general story outline is laid out, the finer details are still in the ether (i.e. who/what Smash Melee is/looks like (or even at the time, his concept/name)). It’s a different approach for me, as I prefer to know those details going in early in the story, but actually turning out a very enjoyable method.
Misc. tidbits Part 3: For those of you keen observers, and masters of the obvious alike, you’ll see evidence of my “cheat” – a perk (but not outright reason), of why I like/LOVE using AI, is it allows me to, when appropriate, re-use/recycle elements much easier and more efficiently than PS. In this case, art from the previous page. Now, I don’t like to do it too often, as I feel it can look overly generic. But in this case, on this page, it worked well enough. (And I managed to blatantly do it twice!)
The page was updated, as you’ll see in the process gif below. Another panel added – I felt there was a reflective pause missing in the page; it still works without, but the addition makes it a bit stronger. Also, the swollen fist edited for better effect. Revisions adding another 1-1.5 hours on the page. (A consequence (or advantage) of this “work as you go” process – you leave the page, ponder it, go to bed with an itch that needs to be scratched, wake up, get to studio and fix/revise as needed.)
Below is a process gif of the page: